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Global Headphone Market 2017-2021

  (January 10, 2017)

LONDON, Jan. 10, 2017 /PRNewswire/ -- About Headphone
Headphones are used for listening to audio signals such as speech or music from video and audio devices such as radios, smartphones, MP3 players, desktops, gaming consoles, laptops, and other portable devices. Many headphones are equipped with microphones that allow users to communicate.

Technavio's analysts forecast the global headphone market to grow at a CAGR of 5.46% during the period 2017-2021.

Covered in this report
The report covers the present scenario and the growth prospects of the global headphone market for 2017-2021. To calculate the market size, the report considers the revenue generated from the sales of headphones

The market is divided into the following segments based on geography:
- Americas

Technavio's report, Global Headphone Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
- Beats Electronics
- Bose
- Sennheiser
- Skullcandy
- Sony

Other prominent vendors
- AKG Acoustics
- Apple
- Audio-Technica
- Beyerdynamic
- Creative Technology
- Denon Electronics
- Grado Labs
- House of Marley
- Jays
- JVC Kenwood
- Logitech International
- Molami
- Monster
- Panasonic
- Parrot
- Pioneer
- Shure
- SMS Audio
- Sol Republic
- Urbanears
- Westone Laboratories

Market driver
- Rapid growth of sports headphones
- For a full, detailed list, view our report

Market challenge
- Increasing popularity of counterfeit headphones
- For a full, detailed list, view our report

Market trend
- Growing consumer awareness
- For a full, detailed list, view our report

Key questions answered in this report
- What will the market size be in 2021 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.

Research methodology is based on extensive primary and secondary research. Primary research includes in-depth interviews with industry experts, vendors, resellers and customers. Secondary research includes Technavio Platform, industry publications, company reports, news articles, analyst reports, trade associations and the data published by Government agencies.
Download the full report:

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Related Keywords:Audio/Sound, Communications, Digital Audio, Movies & Music, Smart Phone, MP3 Players, Headphones/Earplugs, New MP3 Releases, Music by Genre, Video, JVC, Sports, Music, Sports, Other,


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