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Grabbing motion with iPiSoftFirst steps toward mocap: Week 1
Why Microsoft Kinect cameras? Well, for one, they're ubiquitous. If you have an XBox in your house, chances are that you already have one. If you're going to get a new XBox later this year you'll definitely have one. What better way to start to get some professional level motion capture, than to be able to use some of the hardware you already have around.
got this? then you're ready to go
I'M A COMPLETE NEWBIE TO THIS. MY INTENTION IS TO GO FROM THE GROUND UP If I can do it, then you can do it too. I'm a Mac guy, so the first step is to put the PC-required hardware together, but while that's going on, registering for the ipisoft community is a must. If you already have a PC and Kinect or PSEye, you can download the demo version of the software to play along check out the regular contests that iPi has sponsored as well. There are amazing entries among the contestant's work.
It'll export what you need for these software packages. Need to test it out first? Sure - check out the demo. I haven't downloaded the software yet, but that's next, once the hardware is all put together. http://ipisoft.com
Need hardware? I did too. Cuz I'm a Mac guy who needed a PC to make this work. I have a setup that is enough for what you need to get going. It'll be enough for you to capture your performances.
Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
Related Keywords:photoshop, cinema4d, ipisoft, visual effects, animation artist, lightwave3d, maya, daz3d
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